AI Semi Random Movement + Additional changes
Added a semi random movement system that's not as good as the old one, but at least it's not buggy and causes the AI to get stuck!
Added two random spawn points for the power switches. I felt like it needed a little randomness. ;)
Decreased time values for Fly Man, Slime Monster and Xenomorph from going into the vents. I had changed it to 90-120 seconds in the previous patch, but now I changed it to 60-90 seconds, that way the monsters can walk around a bit and still be able to go into the vents often.
Fixed a bug that booted you to the start up sequence when you die. I think it only occured for the Tar Squid.
Fixed the Fly Man's wings from detaching when killed or killing the player.
Known issues: When you get blasted to death by the Robot, The Martian or Dave Micromonster, you'll get booted to the start up sequence. Just discovered this bug now, lol. Don't worry though, I'll fix it in the next patch.
Files
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Strange Terror From Beyond The Stars!
A 60s Sci-fi horror movie esque game, inspired by the likes of Monstrum and 60s sci-fi movies
Status | Released |
Author | Dave Microwaves Games |
Genre | Adventure |
Tags | Atmospheric, Comedy, Horror, Multiple Endings, Perma Death, Procedural Generation, Retro, Space, Survival Horror, Unreal Engine |
More posts
- Rare Monster Icon Hotfix!Jan 04, 2021
- The Long Awaited Update Is Out!Jan 02, 2021
- The Anniversary Update Has ReturnedMay 15, 2019
- The new update has been pulledMay 15, 2019
- Beyond The Stars' Anniversary Update!May 15, 2019
- Strange Terror From The Deep is out!Jan 10, 2019
- Strange Terror From The Deep (BETA Launch)Dec 03, 2018
- I've Got Good News And Bad News...Nov 17, 2018
- So what's going on with Strange Terror From Beyond The Stars?Oct 15, 2018
- Future plans for Strange Terror From Beyond The StarsSep 04, 2018
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