Progress on Scooby Horror 2

Okay, so in four days I finished making the map. All I have left to do is finish programming the AI, add some quality of life stuff to the game, finish the mainmenu, add a few random spawning jumpscares perhaps, and add various ways of saving Scooby Doo. That's right, it's no longer just simply walking up to Scooby Doo and picking him up. You now have to solve some sort of puzzle (not a Sudoku puzzle) in order to save him. There will be three ways of saving Scooby, hopefully I can make five.

Here's a picture. Can you guess what this location is based on which episode of "Scooby-Doo, Where Are You!"?

Get Scooby Horror

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